European cities changed from Roman times through the urban nadir of the Early Middle Ages to the flowering of cities in the High and Late Middle Ages.�We explore planned towns, ad hoc developments, revived Roman sites, and economic, political, cultural, and sensory elements of city life.�Students design a medieval city using Arc.GIS and StoryMap. Contact the instructor for more information.
Gopher Grades is maintained by Social Coding with data from Summer 2017 to Summer 2025 provided by the University in response to a public records request